Simple, efficient, and easy to use. With this Unreal Object Pool, you can easily replace any calls to SpawnActor
with the new ActorPool subsystem’s GetActor
and save on processing power by reusing old actors.
Simple, efficient, and easy to use. With this Unreal Object Pool, you can easily replace any calls to SpawnActor
with the new ActorPool subsystem’s GetActor
and save on processing power by reusing old actors.