Summary
A simple and cheap way to draw LineRenderers and add EdgeCollider2Ds to them using the mouse (or touch if on mobile). Highly expandable and versatile gameplay mechanic.
Created for our upcoming game Hexagone
Continue readingA simple and cheap way to draw LineRenderers and add EdgeCollider2Ds to them using the mouse (or touch if on mobile). Highly expandable and versatile gameplay mechanic.
Created for our upcoming game Hexagone
Continue readingSetting up Steam integration for Unity. The video goes into the basics of creating achievements and leaderboards using the Unity Steamworks package. Also covers building/uploading to Steam via the Steamworks SDK. No paid addons used.
Continue reading