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Tag: procedural

Maze Generator – Expandable Procedural Tile system for Unity

May 14, 2020 by Arman·0 Comments

 

Description

This is my attempt at a maze generator in unity, it should be viable for any tile-based game. It takes tiles (corridors or rooms) of a fixed size and builds a customisable path from start room to end room, and then adds similar paths at random points along the chain.

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